package com.game.simplegame.creature;

import com.game.simplegame.world.World;

/**
 * Created by Administrator on 2017-04-18.
 */
public interface ICreatureStatus {
    public void update(long dtSec,Creature creature,World world);
    public void onDisActive(Creature creature,World world);
    public void onActive(Creature creature,World world);
}
